Play 51, a new 51 Okey download.
51 Okey Features:
- Google Game Play Service,
- Good luck,
- Rankings,
- Statistics,
- Tasks,
- Levels.
Settings:
- Game Speed Adjustment,
- Smart Stone Arrangement on/off
Gameplay:
- 15 stones are distributed to the first player and 14 stones are distributed to the other players.
If there is no sprinter on the ground before, the sum of the numeral values of the serial pairs in your cue must be 51 and above. If there is someone who opened a series before, you can open 1 more value than the value opened by the last series opener.
- You must have at least 4 pairs of fairies to unlock them in the double field. In double field opening, there is no increasing rule (opening more than the last opening) as in the series field.
- When it was your turn, you were pulling stones from the left or the ground. Take a stone from the ground in a game of fifty okey. Drop the habit of pulling stones from the left immediately. There are conditions for pulling from the left.
- The 12 13 1 formation on pieces of the same color is not considered a pair.
- No display showing.
- In Okey, after making all the pieces in your hand become pairs, you would win the hand by leaving an increasing piece on the indicator on the ground. In 51 okey, there is no such thing as throwing stones on the indicator. If there is no stone left on the ground to be drawn, the hand ends when it is his turn to throw a stone to the side. Or, if the player whose turn is in the cue has 1 stone left, the hand ends as soon as he throws this stone to the side.
If the sum of the digits of the pairs on your cue is more than or equal to 51, you can place these pairs on the ground. It should be your turn and you should have pulled a stone from the ground or from the side. In this way, after you hit the ground for the first time, you will be shown as a series opened in the game. If you have already spawned, you can spawn any fairy you create in your cue without any conditions. Of course, first of all, it should be your turn and you should have pulled a stone from the ground or from the side. If no one has opened the ground before, the sum of the digit values of the pairs must be 51 and above. If there is someone who opened a series before, the sum of the digit values of the pairs in your cue must be one more than the value opened by that person. For example, the first person to open it with 54. In this case, it can be opened with at least 55. The second opener opened 57. The next person to open can open with at least 58. There must be at least 1 more than the last opened.
It's your turn, you pulled a stone from the ground. If the number of double pairs in your stack is 4 or more, you can open these pairs in the double field. In this way, after double unlocking, you will be shown as double unlocked in the game. There is no raise rule in double opening. There is no rule to open more than the number of pairs opened by the last pair. It can always be opened with 4 pairs.
You have opened a series or double on the ground before. It's your turn again. If you have a cue that can be a continuation of the pairs that have been opened to the ground, you can place it to the left or right of these pairs. This is called processing.
- If you have doubled before, you can also process the serial pairs on the ground. However, you can't open the series pairs in your cue to a blank line on the ground.
You can only process previously opened serial pairs. Or if you have a double fairy in your cue, you can open it to the double field.
- If you have opened a series before, you can process the pairs on the ground. You can also open a series of pairs in your cue to a blank line on the ground. If you have a double pair in your cue, at least one person must have already opened it in the doubles area before you can open it to the doubles area.
NOTE:
- RATINGS AND STATS IN THE GAME ARE NOT INSTANTLY UPDATE