A strategic turn-based game about battling and diplomacy.
Extensive combat system:
-a lot of various units
-diverse terrain, like fields, forests and hills, which affects the strength of the units
stationed there
-unique units for each civilization
-units gain experience, which can improve their combat skills
Extensive diplomacy system:
-alliances
-trade
-improving/worseing relations
2 game modes:
-all civilizations starts with one village and fights for new teritory
-the map is already filled up with countries