Quick! Gomita has escaped from the house!
Empathy will be the key to finding the clues that Gomita has left!
Identify the emotions of rage, sadness, fear and learn to control them under adverse situations.
Where is Gomita? is:
+ An educational video game which supports social and emotional development among children.
+ A game about social and emotional abilities, self-awareness, self-control and autonomy.
+ Directed to boys and girls of middle and lower, primary school (6 to 9 years of age).
+ Available to be played in Spanish and English.
Pedagogical Content:
+ This educational video game supports the development of social and emotional abilities such as self-awareness, self-regulation and autonomy which help boys and girls avoid risky behaviors and addictions.
+ Concept: emotions: rage, sadness, fear, empathy, self-awareness, self-regulation and autonomy.
+If you would like to know more regarding the pedagogical content of this videogame, see the site Lab Tak (www.labtak.mx).
Inoma is a Mexican, non-profit organization that supports education via free, educational video games: TAK-TAK-TAK. All videogames are aligned with the basic education curriculum of the Ministry of Education of Mexico. These video games are available and can be played on our platform www.taktaktak.com with a username and password.
Where is Gomita? was financed with the support of Fundación Gonzalo Río Arronte and was developed by Most Transmedia and Inoma under advisory of the department of educación of the Universidad Iberoamericana of Mexico City.