The story centers and the battle brawlerson the lives of creatures Bakugan

Dragon Battle Bakugan Fighting Screenshot
Dragon Battle Bakugan Fighting Screenshot
Dragon Battle Bakugan Fighting Screenshot
Update
Mar 27, 2023
Developer
Category
Installs
100+
Rate
0
The story centers on the lives of creatures called Bakugan and the battle brawlers who possess them.

The game uses spherical, spring-loaded miniature figures, representing the Bakugan, which pop open when rolled onto special metal Gate cards. The objective of the game is to capture three Gate cards. You can change the rules of battle with ability cards. Battle is engaged when opposing Bakugan magnetically pop open on the same Gate card.

Each Dragon Battle Bakugan Fighting has an attack strength called "G-Power", which can be modified by the Gate card landed on, Ability cards from players' hands,special optional pieces called Traps and some Bakugan carry Battle Equipment and bakunano. To win a Gate card, you need to use the gate card's G-power boost added to the G-Power score of your Bakugan.

The game can also be played with up to four people. The rules remain the same as a regular game. Bakugan may also be played in Big game style where players use six Gate Cards, six Ability Cards and six Bakugan, instead of three of each as in a normal game. Instead of capturing three Gate Cards, a player must capture six to win the game.

The game has spawned numerous accessories, such as carry clips to store three Dragon Battle Bakugan Fighting marbles at a time, launchers to fire the marbles at the game arena, soft plastic and hard plastic play area mats and special gauntlets

The card game is played with a deck of 56 cards, consisting of 5 each of ranks 1-10, plus six additional cards which have special abilities in addition to a rank. There is no suit distinction. Although it's conceptually a trick-taking game, the player who wins the trick only saves one card on his score pile, discarding the rest; this allows for special cases where there is no single winner. At the beginning of each hand, each player rolls one die to determine the target number of captures. At the end of the hand, that player accumulates a penalty score equal to the difference between the target number and the actual number captured. The game lasts until some player has scored ten points, and the lowest score is the winner.